

The default (and minimum) gameplay viewport is 80 characters wide, and 25 characters tall. You can set them to different file names, if you want to use different tilesets for each. *They're used for the tileset used in fullscreen and windowed mode and the two GRAPHICS_ values are for tilesets used together with graphic_sets when is set to YES.

Installation and creation of custom tilesets Installation Some of those can be changed in the raws and init files, and creatures can have separate graphics, but in most cases they are hardcoded. You can have both square and non-square tiles, with 16x16 pixels being the most common size.Īs the tileset is limited to only 256 tiles, some objects share the same tile. The tiles are always arranged in a 16x16 grid, but its dimensions can be varied. 4.4 Characters used in text and interfaceĪ character set (or 'tileset') is an image in BMP or PNG format that contains the 256 different tiles (numbered 0-255), corresponding to the IBM Code (sometimes called Extended ASCII), which are used to display all graphics.4.1.3 Additional Tiles Used by Creatures.

2.3 Generating a custom tileset from a font in Linux.2 Installation and creation of custom tilesets.
